New Jersey-based product designer Vjeko Miloradovic has designed products for Armani, Ferrari, and Fossil. We asked him about these projects as well as his philosophy behind sketching everyday objects.
Vancouver, B.C.-based illustrator Baylee Jae is known for her ever-popular YouTube channel. We asked her about how she first discovered Copic Markers, where she draws her inspiration, and the importance of never giving up on your art.
Atlanta-based illustrator Nuri Durr is known for his traditional portrait art and stylized caricature drawings. We asked him about where he finds inspiration, his process, and the importance of supporting other artists.
Artist and recent graduate of Savannah College of Art and Design (SCAD), Garrett Ley, shares how his education and cultural experiences shifted his art style beyond manga. He concludes on his experience teaching Copic airbrushing.
We asked Comic Artist, Matt Brundage, to share how artists can use a light box, such as the one made by Copic, as an essential drawing tool in their process. If you get stressed by finishing quality artwork on a deadline, this is a must read.
StudioMDHR's Cuphead is an innovative game inspired by a very retro aesthetic: 1930s-style American cartoons. While its creators have successfully inspired excitement among a steadily growing indie gamer audience, few know that this unique, action-packed game was painstakingly illustrated, frame-by-frame, by hand, using Copic Multiliners.